Learning the Unreal 5 Player Ability System
After a short post-graduation break, I’m back to making games and started a great online course for learning UE5’s built-in Player Ability System. I’ve only just started setting up character animations with the course materials but wanted to share the funky little goblins. I’m super excited to get into attributes and RPG UI soon and to flex my RPG design muscles in a digital game. Stay tuned for updates as I go through more of the course.